Big Socom Confrontation Update is Coming!

Posted by US_ARMY on 8:38 PM, Nov 3rd, 2008
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Via: Socom.com

Now that we are 3 weeks into the launch of SOCOM: U.S. Navy SEALs Confrontation it is about time for a more comprehensive update straight from the developers. All of us at Slant Six would like to thank those active community members who continually exhibit their passion for SOCOM- you are a tough audience but we would not want it any other way. The launch was pretty rough on all of us but we want to let you know that we are committed to continual improvement of the game

Patch 1.20 went live last Tuesday and it has met its goals: stability is much better and the server load issues seen in the first week have been mostly addressed. With this now out of the way, the team has turned our attention to the 1.30 update which will fix several features (including trophies and SOCOM: Confrontation Awards), fix a bunch of bugs and respond to some of the requests of the community.

Here are some of the items planned for the update. Please note that some items listed may be delayed to a following update if additional development is required beyond what our schedule for the 1.30 update allows. This should not be considered a guarantee that these items will be in the 1.30 update, but we did want to give everyone a heads up as to what is on our plate currently.

US_ARMY

New Features

  • SOCOM Awards and PSN Trophies
  • DTS audio support
  • Add HUD and scoreboard opacity
  • Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary)
  • Spectator mode HUD turns off after brief interval
  • Spectator camera look now respects user invert on/off setting
  • Spectator camera pan now consistent with in game camera
  • Add dive-to-prone
  • Add lean control to d-pad
  • Gear items stackable
  • Extend post-round period
  • Restrict RPGs and grenade launchers in ranked rooms
  • Increase prone movement speed
  • Adding support for lefty control configuration (analog stick functions swapped)
  • Increase frag grenade effectiveness
  • Prevent incorrect reload interruptions

Bug Fixes

  • Fix animation issue when prone rolling near certain objects.
  • Fix remaining issues with statistics gathering and display
  • Fix bugs related to equipping of C4 in breach mode
  • Fix occasional audio drop outs
  • Fix last remaining framerate hitch when other clients late join
  • Fix remaining stability issues
  • Fix hostages being affected by smoke

Of course there will also be many additional smaller fixes included in the patch. Please watch this spot for updates as the patch moves through development and into QA/verification/deployment.

We are also hard at work on an additional patch which will include the remaining community support features. The design and art teams are also making great progress on new content- based on some of the posts in the forums, many of you will be very happy with what is coming down the pipe.

Thanks again for your continuing support,

-Confrontation Development Team

12 Comments

12 Responses to “Big Socom Confrontation Update is Coming!”

  1. Davis @ November 3rd, 2008 at 8:46 pm

    cool, but if u can lean with the d pad, then wut will they do with the current left and right d pad buttons

  2. EAZE49 @ November 3rd, 2008 at 9:13 pm

    this is real good to see…any idea on how long it will be before it comes out

  3. Cman107 @ November 3rd, 2008 at 9:15 pm

    Cool. Once everything works well, I’ll buy the game.

  4. theexisted @ November 3rd, 2008 at 9:24 pm

    Since trophies are going to be mandatory, custom music should be too.

    But looking forward for the trophies…

  5. Gordii @ November 3rd, 2008 at 10:51 pm

    I will get this game when i can get the bluetooth and the game for $49:99Us. finding some websites now so i am going to probably get it within this week

  6. Gordii @ November 3rd, 2008 at 11:25 pm

    Lolz i picked up socom and the headset for $45:83… I guess i will have to play socom now :D

  7. US_ARMY @ November 4th, 2008 at 12:00 am

    nice find gordii, where did u find it?

  8. Gordii @ November 4th, 2008 at 1:17 am

    @ US_ARMY
    http://www.amazon.com/gp/offer-listing/B000ZKA0KA/ref=sr_1_olp_1?ie=UTF8&s=videogames&qid=1225788308&sr=8-1

    From there look under the used ones. Due to the playstation 3 discs that are hard to scratch i buy all used! I never had a scratched disc.

  9. US_ARMY @ November 4th, 2008 at 5:56 am

    yeah that is so true, i work at gamestop and we have never had an issue with our used ps3 games, unlike any other platform out there

  10. MOE-GUNZ-JACKSON @ November 4th, 2008 at 6:53 am

    @EAZY9

    when they announce patches expect them to come fast.

  11. Gordii @ November 4th, 2008 at 11:50 am

    See to me thats why i buy Sony Products personally people that know me like Blind-Mango i used to own a wii psp and a xbox 360 but i couldnt get over the fact of the failures i had with the xbox 360 so i only had one game till finally one day i sold it to gamestop lol… I rather have a quality system with games that are hard as hell to scratch then a 360 or Wii.

    *Sidenote* Everyone make sure you vote that is in America :P

    PSN ID Gordii

  12. gamepro300 @ November 4th, 2008 at 3:32 pm

    @ Gordii

    good point, sony always have quality products and entertainment (aside from SOME movies)

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